A large contingent of people conquered the game in shooter mode, translated from English shooters. Everyone knows Battlefield , Call of duty, and many other similar games.
It would seem that there is something to develop there? Linear plot, with 1 goal to complete the level by shooting at targets, or eliminating opponents. To all this prostate is added a variety of weapons from bows and arrows, ending with laser guns. Also, a variety of locations, so as not to get bored in one place, add some variety.
An important aspect of this genre of games is the ability to combine with other genres, adding a vast world of adventure, or mysterious puzzles.
The stages of creation for games of this type are no different from other genres:
- Project preparation, description development, characters, gameplay, etc.
- Product demo.
- Release of the very first finished version of the game for further testing and release.
- Testing the game, with the subsequent correction of the found errors.
- Implementation and support of the finished project.
The estimated cost of developing the shooter is one and a half million rubles. Of course, a lot depends on your wishes, for example, a simple shooter - a quest for 750,000 rubles. Creating a shooter for Android will cost more, prices start from a million rubles.
The budget is divided into content (2d/3d - approximately 50%) and programming, which can also be divided into logic and network code (approximately equally).