RPG case study

Battle Chasers Nightwar Case Study

CrocoApps contributed game development, gameplay design and graphic design to the RPG project during an eight-month engagement in 2016-2017.

Historical budget$62,000
Timeline8 months
GenreRPG
StackUnity, C# and Photoshop

RPG Combat Preview

The video shows the finished game's combat, world tone and visual feedback as project context. It does not, by itself, establish which participant created a specific feature.

Case evidence

Battle Chasers Nightwar production scope and delivery

CrocoApps' documented role covered game development, gameplay design and graphic design. The approved materials do not assign individual finished-game features or a target platform to that scope.

Engagement at a glance

  • Task: Contribute development, gameplay design and graphic design
  • Historical project budget: $62,000
  • Delivery period: 2016-2017, 8 months

Role and attribution limits

  • Technology: Unity, C# and Photoshop
  • Confirmed scope: Development, gameplay design and graphic design
  • Not allocated: Individual features, IP ownership, publishing and release platforms

Project Facts

The engagement-level facts below define CrocoApps' confirmed role without extending that claim to individual game features.

ProjectBattle Chasers Nightwar
PlatformNot specified for the CrocoApps scope
Engine / stackUnity, C#, Photoshop
CrocoApps scopeGame development, gameplay design and graphic design
Timeline8 months
Historical project budget$62,000
Production period2016-2017

Source: CrocoApps public project archive and approved production materials.

Game context

Combat, Story and Visual Feedback in One Loop

These elements describe the finished RPG experience and provide context for the engagement. They should not be read as a claim that CrocoApps originated or delivered every system shown.

Combat SystemStory LayerCharacter ContextProgression Feedback

Scope and Responsibility Boundaries

The confirmed CrocoApps scope is engagement-level; no feature-by-feature responsibility matrix is available.

CrocoApps Scope

CrocoApps contributed game development, gameplay design and graphic design during an eight-month engagement.

Finished Game Context

Combat systems, characters, story, progression and the overall RPG experience describe Battle Chasers Nightwar as a finished game, not separate CrocoApps authorship claims.

Other Project Participants

The approved materials do not allocate the original IP, publishing, platform releases or individual finished-game features among the project participants.

Attribution Limit

A platform, feature owner or exact deliverable is omitted when it cannot be assigned to CrocoApps from the approved materials.

Documented CrocoApps Engagement

CrocoApps' confirmed work spans three disciplines; individual systems, encounters and final assets are not allocated by participant.

Game Development

Game development formed part of the CrocoApps scope; individual systems and implementation ownership are not itemized.

Gameplay Design

Gameplay design formed part of the scope; particular mechanics and encounters are not assigned to one participant.

Graphic Design

Graphic design formed part of the scope; ownership of specific final assets is not stated.

Production Period

The engagement ran for eight months in 2016-2017 with a historical project budget of $62,000.

Battle Chasers Nightwar FAQ

What work is attributed to CrocoApps?
CrocoApps contributed game development, gameplay design and graphic design. Individual finished-game features are not assigned to CrocoApps.
Which platform did CrocoApps target?
The approved materials do not identify a platform for the CrocoApps scope.
What belongs to the broader game context?
The IP, story, characters, combat systems, publishing and release history describe the wider project and are not presented as CrocoApps-owned deliverables.
What were the project budget and period?
The historical project budget was $62,000 for an eight-month engagement in 2016-2017. This is a completed-project figure, not a current estimate for similar work.

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