Functional Testing
Game loop, controls, UI states, progression, saves and edge cases.
QA resource
Game QA covers gameplay, devices, performance, release requirements and bug reporting, not only a quick playthrough.
A checklist makes QA scope visible before release pressure begins.
Game loop, controls, UI states, progression, saves and edge cases.
Target devices, browsers, OS versions, headsets and hardware profiles.
Frame rate, memory, load time, build size and stability.
Store requirements, build configuration, analytics, permissions and final smoke tests.
The value of QA depends on clear bug reports and retesting.
Define devices, builds, areas and acceptance criteria.
Log reproduction steps, screenshots, severity and environment.
Retest fixed issues and related areas.
Run final platform-specific checks before launch.
QA in a public scope
The project record explicitly includes QA and optimization alongside RTS systems, rating, UI and 3D production—a useful reminder that test coverage follows system risk.
View the public portfolio recordThe case scope includes RTS systems, economy logic, multiplayer battles, rating, UI, 3D assets, QA and optimization.
Share your target platforms and current build state.