Pre-Production
Discovery, feature breakdown, platform plan, GDD support, art direction and technical architecture.
Full-cycle production
CrocoApps helps teams move from game concept, GDD or prototype to a playable build, launch package and post-release support with one managed production team.
This model is built for projects that need a single accountable production partner. We define the game loop, content scope, technical stack, team roles and delivery milestones before production starts.
Discovery, feature breakdown, platform plan, GDD support, art direction and technical architecture.
Gameplay systems, UI, backend, art, animation, builds, sprint reporting and milestone reviews.
QA, optimization, store preparation, build checks and final launch support.
Updates, LiveOps, bug fixing, balancing, analytics support and roadmap planning.
A full-cycle project needs enough structure to protect budget, timeline and product quality without slowing every decision.
We review the idea, audience, target platforms, project risks and any existing documentation.
We turn requirements into features, milestones, team composition and a production estimate.
You receive playable builds at agreed checkpoints, not only static progress reports.
Source code, assets, repositories and IP transfer terms are defined in the statement of work.
Full-cycle evidence
Clouds & Sheep 2 is a cross-platform Unity record; Cossacks 4: The Battle is a year-long PC strategy record with economy, multiplayer, UI, QA and optimization in scope.
The public portfolio record covers mobile game development, gameplay design and optimization for a cross-platform release.
The case scope includes RTS systems, economy logic, multiplayer battles, rating, UI, 3D assets, QA and optimization.
Send your idea, prototype, GDD or pitch deck. We can sign an NDA before reviewing the full details.