Studios and publishers with ongoing production or LiveOps
Agree scope, ownership and release priorities before starting.
Managed production pod
Build a stable game production team around your roadmap with agreed roles, sprint rhythm, reporting, delivery responsibilities and long-term support.
Selected projects: Clouds & Sheep 2 · One Hand Clapping
A dedicated game team provides agreed production capacity for a continuing roadmap, with roles, reporting and decision ownership documented before kickoff.
Agree scope, ownership and release priorities before starting.
Start with the current brief or build and the outcome the next milestone must deliver.
Dedicated teams are assembled around production needs rather than a fixed package. The team can start narrow and expand as the roadmap becomes clearer.
Match Unity, Unreal, mobile, PC or browser expertise to the actual backlog.
Agree repositories, task tracking, weekly reports, build reviews and recurring US time-zone overlap.
Confirm candidates, interviews, start dates, access and knowledge-transfer responsibilities.
Sample delivery report
A delivery report brings together access, priorities, build results and handover status. Use the following outline to agree your review process.
A clear first step
You will know what we need, when confidential materials are protected and what deliverable comes next.
We review your brief, build, GDD or roadmap and flag missing scoping inputs.
NDA comes first when confidential files, concepts or repository access are involved.
We align on platforms, production model, constraints, risks and decision owners.
You receive the relevant estimate, discovery proposal or team setup with assumptions stated.
Choose a fixed scope for a bounded release, co-development for a shared production pipeline, or a dedicated team for a changing roadmap.
A defined deliverable, acceptance criteria and milestone budget. Best when requirements are stable; changes are estimated before approval.
Explore fixed-scope projectYour team owns product direction and the backlog. We take agreed features or workstreams through your review and build process.
Explore co-developmentAgreed capacity for an evolving roadmap. Role allocation, rates, reporting and notice terms are documented in the proposal.
Explore dedicated teamWe define responsibilities, seniority, availability and interview process.
Sprints, standups, reporting and build reviews are aligned before kickoff.
The team is tied to roadmap outcomes, not just a list of resumes.
Knowledge, access and documentation are kept stable across the engagement.
Defines the core loop, feature priorities, content rules and acceptance criteria with your stakeholders.
Own gameplay, architecture, integrations, builds and technical documentation for the agreed scope.
Produce and integrate assets, animation and UI within the target performance budget.
Maintain the test plan, review builds, track risks and coordinate milestone decisions.
We confirm roles, allocation and availability during scoping. Specialists can join full-time or support the phases that need them.
Team cost depends on roles, seniority, allocation and engagement length. After interviews and access review, your proposal confirms pricing, availability and an onboarding schedule.
The proposal separates onboarding or discovery, delivery effort, QA, dependencies and ongoing support. Rates and committed dates are confirmed for the selected scope.
See the game development cost guideAgree confidentiality terms before sharing private builds, designs or repositories.
Document custom deliverables, IP transfer terms, editable source files and handover milestones in the SOW. Keep third-party license obligations visible.
Agree named accounts, minimum necessary permissions, review rules and responsibility for store, cloud and build credentials.
Define the source, build instructions, dependency inventory and access transfer checklist before final acceptance.
Tell us your roadmap, target platforms and roles. We will propose a practical team composition.