Managed production pod

Dedicated Game Development Team

Build a stable game production team around your roadmap with agreed roles, sprint rhythm, reporting, delivery responsibilities and long-term support.

RolesDevelopers, artists, QA, backend and producer roles
Best forLong-term roadmap and ongoing delivery
ControlInterviews, responsibilities and reporting defined upfront
ModelMonthly engagement with scoped team capacity

Selected projects: Clouds & Sheep 2 · One Hand Clapping

Who This Service Is For

A dedicated game team provides agreed production capacity for a continuing roadmap, with roles, reporting and decision ownership documented before kickoff.

Studios and publishers with ongoing production or LiveOps

Agree scope, ownership and release priorities before starting.

Product owners needing a managed team across disciplines

Start with the current brief or build and the outcome the next milestone must deliver.

Team Roles You Can Combine

Dedicated teams are assembled around production needs rather than a fixed package. The team can start narrow and expand as the roadmap becomes clearer.

Unity DeveloperUnreal DeveloperBackend Developer2D / 3D ArtistTechnical ArtistQA EngineerProducer / PMLiveOps Specialist

Platforms, Engines and Technical Scope

Engine and platform fit

Match Unity, Unreal, mobile, PC or browser expertise to the actual backlog.

Workflow and reporting

Agree repositories, task tracking, weekly reports, build reviews and recurring US time-zone overlap.

Ramp-up and continuity

Confirm candidates, interviews, start dates, access and knowledge-transfer responsibilities.

Sample delivery report

Track Progress Through Builds and Reports

A delivery report brings together access, priorities, build results and handover status. Use the following outline to agree your review process.

  1. Access mapNamed repositories, build environments, dashboards and permission owners.
  2. Backlog slicePrioritized work with dependencies, estimates and acceptance criteria.
  3. Build evidencePlayable build, change summary, known issues and QA status.
  4. Handoff stateReviewed source, current documentation and no hidden production dependency.

A clear first step

What Happens After You Contact Us

You will know what we need, when confidential materials are protected and what deliverable comes next.

  1. Initial review

    We review your brief, build, GDD or roadmap and flag missing scoping inputs.

  2. NDA

    NDA comes first when confidential files, concepts or repository access are involved.

  3. Scoping call

    We align on platforms, production model, constraints, risks and decision owners.

  4. Estimate

    You receive the relevant estimate, discovery proposal or team setup with assumptions stated.

Choose Your Engagement Model

Choose a fixed scope for a bounded release, co-development for a shared production pipeline, or a dedicated team for a changing roadmap.

Fixed-scope project

A defined deliverable, acceptance criteria and milestone budget. Best when requirements are stable; changes are estimated before approval.

Explore fixed-scope project

Co-development

Your team owns product direction and the backlog. We take agreed features or workstreams through your review and build process.

Explore co-development

Dedicated team

Agreed capacity for an evolving roadmap. Role allocation, rates, reporting and notice terms are documented in the proposal.

Explore dedicated team

How Dedicated Teams Stay Accountable

Role Definition

We define responsibilities, seniority, availability and interview process.

Working Rhythm

Sprints, standups, reporting and build reviews are aligned before kickoff.

Delivery Scope

The team is tied to roadmap outcomes, not just a list of resumes.

Continuity

Knowledge, access and documentation are kept stable across the engagement.

Team Composition and Responsibilities

Game designer / product owner

Defines the core loop, feature priorities, content rules and acceptance criteria with your stakeholders.

Engine and backend engineers

Own gameplay, architecture, integrations, builds and technical documentation for the agreed scope.

Artists and technical artists

Produce and integrate assets, animation and UI within the target performance budget.

QA and producer / PM

Maintain the test plan, review builds, track risks and coordinate milestone decisions.

We confirm roles, allocation and availability during scoping. Specialists can join full-time or support the phases that need them.

Estimated Timeline and Budget

Team cost depends on roles, seniority, allocation and engagement length. After interviews and access review, your proposal confirms pricing, availability and an onboarding schedule.

The proposal separates onboarding or discovery, delivery effort, QA, dependencies and ongoing support. Rates and committed dates are confirmed for the selected scope.

See the game development cost guide

Security, NDA and IP Ownership

NDA before confidential access

Agree confidentiality terms before sharing private builds, designs or repositories.

Ownership and source delivery

Document custom deliverables, IP transfer terms, editable source files and handover milestones in the SOW. Keep third-party license obligations visible.

Repository and account access

Agree named accounts, minimum necessary permissions, review rules and responsibility for store, cloud and build credentials.

Reviewable handover

Define the source, build instructions, dependency inventory and access transfer checklist before final acceptance.

Review NDA, source code and IP handover

Dedicated Team FAQ

Can we interview team members?
Yes. For dedicated team setups, you can review proposed specialists and align responsibilities before engagement.
Can the team work with our tools?
Yes. We can work with your repository, issue tracker, communication tools and build pipeline when access is provided.
Can we scale the team later?
Yes. The team can expand or narrow based on roadmap priorities and agreed notice terms.
What is included in the delivery?
A role and allocation plan, reviewed code or assets, playable builds, QA records and regular delivery reports.
How much does this service cost and how long does it take?
Team cost depends on roles, seniority, allocation and engagement length. After interviews and access review, your proposal confirms pricing, availability and an onboarding schedule.
Who owns the IP and source code? Can we sign an NDA?
We can sign an NDA before reviewing confidential materials. The statement of work defines ownership and transfer of custom code and assets, repository access and handover milestones. Third-party assets, plugins and engine components retain their own license terms.
Can you support the project after launch?
Maintenance, content updates, regression QA and LiveOps can be scoped separately. The support agreement defines coverage, response targets, responsibilities and budget before launch.
What risks should we resolve before starting?
Unclear decision rights, unreviewed work, changing allocations and undocumented handovers can erode continuity.

Need a Stable Game Production Team?

Tell us your roadmap, target platforms and roles. We will propose a practical team composition.

Get estimate