CrocoApps case study

Clouds & Sheep 2 — iOS, Android and Steam Game Development Case Study

CrocoApps helped a game publisher build a sheep-care simulation game for iOS, Android and Steam to reach mobile and desktop players with an accessible, consistent experience.

Project snapshot

IndustryGames / interactive entertainment
PlatformiOS, Android and Steam
EngineUnity
GenreCasual simulation
ScopeMobile game development, gameplay design and optimization for different platforms
Timeline8 months
StatusPublished project; see the project links.
LinksProject page · Additional project link
Budget range$63,900 historical project budget.

Challenge

The care, weather and resource systems had to remain easy to understand while preserving the playful visual identity across mobile devices and Steam.

A care game has several overlapping signals: an animal needs attention, a resource becomes available, and the environment changes at the same time. If those signals compete visually, the player can lose the connection between an action and its consequence. The design problem is to make the flock feel lively while keeping the next useful interaction easy to recognize.

Solution

CrocoApps combined gameplay design and Unity development with interface work and cross-platform optimization. The production connected care, weather and character feedback into a readable simulation loop and prepared builds for the target platforms.

Gameplay and systems

The simulation gives each sheep needs that connect directly to the environment. Players grow plants, collect wool and other resources, provide food and toys, and influence rainfall by moving clouds. Pasture decoration and a day–night cycle make the space feel persistent. The Steam edition supports single-player play and lists 14 interface languages, so the same basic care loop has to communicate through both interactions and localized menus.

Source: Steam product page. Checked October 27, 2026.

Core loop
Care for sheep, respond to weather and mood, manage resources and expand the play experience.
Economy
Resources support sheep care and the simulation loop.
Multiplayer
Single-player in the published Steam edition.
Monetization
The Android edition offers advertising and in-app purchases.
Localization
14 interface languages in the Steam listing.

Production scope

The production scope brings rules, animation feedback and device constraints into the same conversation. An interaction that looks clear on a desktop display must remain understandable under a finger on a smaller screen. That makes visual hierarchy and response timing useful checkpoints throughout development, alongside the ordinary question of whether a feature works.

Game design
Care, weather, mood and player-feedback systems.
UX/UI
Accessible controls and readable feedback across mobile and desktop.
Development
Unity gameplay and cross-platform optimization.
QA
Device performance and graphics-quality optimization.
Store submission
Release preparation for mobile storefronts and Steam.

Tech stack

Unity, C#, Photoshop

Gameplay Preview

The video shows the tone of the sheep-care loop: short interactions, readable reactions and playful feedback that had to stay clear across mobile and Steam.

Release platforms

Available Store Pages

The released game is available through the storefronts below.

Results

Public product figures from the source snapshot checked on October 27, 2026.

Downloads
1M+ downloads shown for the Android edition on Google Play.

Source: Google Play. Checked October 27, 2026.

What we learned

Cross-platform consistency depends on preserving the meaning of an interaction, not simply reusing the same screen layout.

The broader lesson is to treat pacing as part of usability. A relaxed simulation needs enough movement to feel alive, but it also needs quiet moments in which the player can read needs, choose a task and see what changed.

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