Training Scenarios
Repeatable learning scenarios, controlled environments and interaction flows.
Immersive 3D production
CrocoApps creates VR and AR games, training simulations and interactive 3D experiences with Unity, Unreal, interaction design, optimization and device QA.
Immersive projects need strong control over interaction, comfort, hardware, 3D content and performance. We plan those constraints before production expands.
Repeatable learning scenarios, controlled environments and interaction flows.
Core loop, motion design, interactions, environments, optimization and QA.
Device-aware interactions, 3D overlays, mobile camera workflows and usability checks.
Product, education or enterprise experiences with game-quality interaction.
Movement, interaction distance, UI placement and session length are reviewed early.
Frame rate and visual complexity are planned around target devices.
Inputs, hand tracking, controllers and feedback loops are designed for the actual hardware.
Testing covers target headsets or AR-capable devices, not only desktop simulation.
VR delivery evidence
The case involved Oculus Rift hardware, FPS interaction and PvE/PvP modes, so environment constraints were part of the product rather than an afterthought.
View the public portfolio recordThe location-based VR project combined FPS interaction, a physical-room setup, 3D environments and two play modes.
Share your device target, scenario, prototype or training brief. We will define a realistic production path.