Prototype or MVP
Core loop, early UI, basic economy, analytics hooks and playable mobile build.
iOS and Android production
CrocoApps develops mobile games with Unity, Unreal and platform-specific integrations for gameplay, analytics, monetization, push notifications, QA and store release.
Mobile production is constrained by devices, stores, performance, monetization and retention goals. We plan the build around the actual release path instead of treating mobile as a generic platform.
Core loop, early UI, basic economy, analytics hooks and playable mobile build.
Game design, art, development, backend, QA, store assets and launch support.
Frame rate, memory, device compatibility, loading times and package size improvements.
Events, content releases, bug fixes, tuning and technical maintenance.
We keep device constraints, store requirements and update rhythm visible from the first estimate.
We define target devices, orientation, performance budget and compatibility needs.
Gameplay, UI, backend integrations and mobile-specific systems are delivered in builds.
Functional, compatibility, regression and release checks across target device classes.
Support for App Store and Google Play build preparation, metadata and release readiness.
Mobile project evidence
Clouds & Sheep 2 emphasizes cross-platform readability and optimization; One Hand Clapping centers on audio input and feedback. Both are named Unity production records.
The public portfolio record covers mobile game development, gameplay design and optimization for a cross-platform release.
The production centered on voice input, audio-responsive gameplay, interface feedback and a multi-store release path.
Share your genre, target devices, current build or GDD and we will prepare a realistic production path.