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The interface is designed for all popular devices

Today we will answer the question - how is the process of developing the interface of a new project or updating it organized in the ios apps studio.

The game interface is the point of contact between the user and the application. It should help the player to effectively and effortlessly manage the gameplay and fully immerse him in the atmosphere of the game universe. However, in reality, another option is also possible, when an ill-conceived interface can ruin a really great game and discourage any desire to return to it again. It's worth keeping this in mind and taking UI design very seriously.

Interface Development Stages
The full cycle of interface development includes the following steps:
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Based on the provided description of the interface operation, a list of tasks (user scripts) that the user can perform within the interface is created. The resulting list of steps forms the basis of the interface structure. The number of screens, their brief content and position in the overall structure become known. In most cases, we make a schematic prototype. In the prototypes, the functionality is planned, the arrangement of page elements relative to each other, but not the design.

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The design concept can be presented in any volume, but we try to minimize it to save time. Usually a concept is represented by 1-3 interface screens.

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After the concept design is approved, it is time to design all other interface screens. The design concept — is a suggestion of what the whole interface might look like. When the turn comes to the design of all screens, then the finalization of the appearance takes place: it becomes clear whether the font size or leading is chosen correctly, whether the thickness of the lines of icons and text is well combined, whether the design of forms (buttons, input fields) conflicts with other elements of the screen, and many other cases.

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